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Orientation Aware: Accounts for hand orientation using Lambert's cosine law. Power depends on the angle between the cell normal and light direction (P ∝ cos θ).
Parallel Disk: Simplified model assuming the palm normal always points upward, ignoring orientation effects.
💡
Draw Your Trajectory
Click and drag to draw a path with your mouse
💡 Tip: Draw upward ↑ to approach the light
Current State
ⓘ
a =0.0mm
H =0.0mm
θ =0.0°
Power =0.0μW
κ =0.0
a: Lateral offset - horizontal distance between hand and light source in the XZ plane (mm).
H: Height - vertical separation between hand and light source (mm).
θ: Incidence angle - angle between the solar cell normal and the light direction vector (degrees). Smaller angles mean more direct light.
Power: Current simulated power received by the solar cell (μW).
Emitters
RMSE: 0.0 μWR²: 0.000ρ: 0.000
Workspace Power Map
Slice:
Y=600
Coordinate system (Leap Motion): X = Left / Right (horizontal) Y = Height (vertical, up from floor) — the slice axis Z = Depth (forward / backward)
Emitter is above, emitting downward. The grid sweeps X × Z at a fixed height Y.
Click surface to inspect
0View Factor1
Parameters changed. Click Compute to update.
⚙️ Configure Scaling Factor (κ)
Current κ:0.0
Source:N/A
κ is a constant for a given solar cell and light source setup.
Calculated κ: 0.0
RMSE: 0.0 μW
Use scientific notation (e.g., 2.45e-4)
Calculated κ: 0.0
Advanced Settings
Simulation Method
Exact mode only applies to "Orientation Aware" model.
Numerical Integration
Configure Simpson's rule grid for disk integration.
Integration points: 400
Estimated time: ~5-10ms per sample
Visualization
Configure trajectory drawing appearance during playback.
Default: 4000
Below threshold: power-colored trajectory. Above: uniform brown (for performance).